#include <CSchemaSystem.h>
◆ class_name()
optional< string > ClassDescription::class_name |
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const |
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inline |
Get a name of a class. Ex: C_DOTA_BaseNPC
◆ class_size()
optional< uint32_t > ClassDescription::class_size |
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const |
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inline |
◆ members_description()
◆ members_size()
optional< uint32_t > ClassDescription::members_size |
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const |
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inline |
Get a member's size. Could be 0
◆ parent_info()
Get a pointer to a parent class. Ex: C_DOTAPlayerController -> CBasePlayerController -> C_BaseEntity -> CEntityInstance
The documentation for this class was generated from the following file: