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CDOTAGamerules Class Reference

#include <CDOTAGamerules.h>

Public Member Functions

bool paused () const
 
DOTA_GAME_STATE game_state () const
 
bool in_game () const
 
void set_river_vial (const DOTA_RIVER river)
 

Member Function Documentation

◆ game_state()

DOTA_GAME_STATE CDOTAGamerules::game_state ( ) const
inline

◆ in_game()

bool CDOTAGamerules::in_game ( ) const
inline

◆ paused()

bool CDOTAGamerules::paused ( ) const
inline

◆ set_river_vial()

void CDOTAGamerules::set_river_vial ( const DOTA_RIVER  river)
inline

The documentation for this class was generated from the following file: