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Класс CGameEntitySystem

#include <CGameEntitySystem.h>

Открытые члены

void dump_entities () const
 
optional< CBaseEntity * > find_by_name (const ENTITY_NAME_TYPE &name_type, const string &name_to_find) const
 
template<typename T >
std::vector< T * > find_vector_by_name (const ENTITY_NAME_TYPE &name_type, const string &name_to_find) const
 
optional< CBaseEntity * > find_by_index (uint32_t index, bool hero_only=false) const
 
optional< CBaseEntity * > find_by_handle (const CHandle handle, bool hero_only=false) const
 
CEntityIdentityfirst_identity () const
 

Методы

◆ dump_entities()

void CGameEntitySystem::dump_entities ( ) const
inline

◆ find_by_handle()

optional< CBaseEntity * > CGameEntitySystem::find_by_handle ( const CHandle  handle,
bool  hero_only = false 
) const
inline

◆ find_by_index()

optional< CBaseEntity * > CGameEntitySystem::find_by_index ( uint32_t  index,
bool  hero_only = false 
) const
inline

◆ find_by_name()

optional< CBaseEntity * > CGameEntitySystem::find_by_name ( const ENTITY_NAME_TYPE name_type,
const string &  name_to_find 
) const
inline

◆ find_vector_by_name()

template<typename T >
std::vector< T * > CGameEntitySystem::find_vector_by_name ( const ENTITY_NAME_TYPE name_type,
const string &  name_to_find 
) const
inline

◆ first_identity()

CEntityIdentity * CGameEntitySystem::first_identity ( ) const
inline

Объявления и описания членов класса находятся в файле: